NVIDIA Quadro K5000 SDI

$5,999.00

SKU: PNY-VCQK5000SDI-PB Categories: ,

Product Description

The most versatile integrated graphics-to-video-solution for broadcast, video and film

With the NVIDIA® Quadro® K5000 SDI™ you can count on superior interaction when utilizing sophisticated virtual sets, augmented reality broadcast solutions, or rendering richer scene details and effects for video, film, or broadcast production.

Offering 4GB of GDDR5 graphics memory, 1536 NVIDIA CUDA™ parallel processing cores and built on the latest NVIDIA Kepler™ architecture, the NVIDIA Quadro K5000 SDI delivers excellent performance across a broad range of broadcast, video and film pre- and post-production applications that require the compositing of 3D or other computer generated graphics in real-time with 2K, HD and SD video.

The NVIDIA Quadro K5000 features a range of innovative features, including SMX for increased per-clock throughput of key graphics operations and bindless textures that enable the GPU to reference textures directly in memory. Combined with the Quadro SDI Output card it allows broadcast, video and film production, post-production, and finishing professionals to preview the results of 3D compositing, editing, and color grading in real-time on high definition broadcast monitors. The 8-, 10-, or 12-bit SDI generated from programmable graphics enables a direct connection to broadcast monitors, switchers, tape decks, or SDI projectors.

CUDA Cores 1536
GPU Memory 4GB GDDR5
Memory Interface 256-bit
Display Connectors DVI-I DL + DVI-D DL + DP 1.2 + DP 1.2 + Stereo
SDI Output Card Connectors 2 SDI Outputs, Fill and Key (BNCs) + Genlock (BNC)
Warranty 3 Years
PNY Part Number VCQK5000SDI-PB

PNY provides unsurpassed service and commitment to its professional graphics customers offering: 3-Year Warranty, pre and post-sales support, dedicated Quadro Field Application Engineers and direct tech support hotlines. In addition, PNY delivers a complete solution including the appropriate adapters, cables, brackets, Software installation disc and documentation to ensure a quick and successful install.

Product Specfications

CUDA Cores 1536
GPU Memory 4GB GDDR5
Memory Interface 256-bit
Memory Bandwidth 173GB/s
K5000 System Interface PCI Express 2.0 x16
SDI Output System Interface Any available slot
K5000 Maximum Power 122W
K5000 Idle Power 18W
SDI Output Maximum Power 14W
Energy Star Enabling Yes
K5000 Thermal Solution Ultra-quiet active fansink
SDI Output Thermal Solution Passive
K5000 Dimensions 4.376″ H × 10.50″ L, Dual Slot
SDI Output Dimensions 3.875″ H × 6.60″ L Single Slot
K5000 Display Connectors DVI-I DL + DVI-D DL + DP 1.2 + DP 1.2 + Stereo
DisplayPort 1.2 Yes
DisplayPort with Audio Yes
DVI-D SL connectors Yes, via included adapters
VGA connector Yes, via included adapter
Number of displays Supported 3
SDI Output Connectors 3 BNC (SDI Fill, SDI Key, Genlock)
Maximum DP 1.2 Resolution 3840×2160 at 60Hz (direct connect)
Maximum DVI DL Resolution 2560×1600 at 60Hz
Maximum DVI SL Resolution 1920×1200 at 60Hz
Maximum VGA Resolution 2048×1536 at 85Hz
HDCP Support Yes
Professional 3D Support Yes, via included stereo connector bracket
Graphics APIs Shader Model 5.0, OpenGL 4.3, DirectX 11
Compute APIs CUDA, DirectCompute, OpenCL
NVIDIA 3D Vision Pro Ready Yes
Warranty 3 Years
PNY Part Number VCQK5000SDI-PB
Minimum System Requirements
  • Windows® 7, Vista, XP SP3, Linux®, or Solaris®
  • PCIe x16 expansion slot
  • 1GB or more of system memory, 2GB recommended
  • 200MB of available disk space for full driver installation
  • Blu-ray, DVD-ROM or CD-ROM drive
  • DisplayPort, DVI or VGA compatible display(s)
3D Graphics Architecture
  • Scalable geometry architecture
  • Hardware tessellation engine
  • NVIDIA GigaThread engine with dual copy engines
  • Shader Model 5.0 (OpenGL 4.3 and DirectX 11
  • Up to 16K×16K texture and render processing
  • Transparent multisampling and super sampling
  • 16x angle independent anisotropic filtering
  • 128-bit floating point performance
  • 32-bit per component floating point texture filtering and blending
  • 64X full scene antialiasing
  • FXAA and TXAA full scene antialiasing
  • Decode acceleration for MPEG-2, MPEG-4 Part 2 Advanced Simple Profile, H.264, MVC, VC1, DivX (version 3.11 and later), and Flash (10.1 and later)
  • Dedicated H.264 encoder
  • Blu-ray dual-stream hardware accelerating (supporting HD picture-in-picture playback)
NVIDIA CUDA Parallel Processing Architecture
  • SMX architecture (streaming multi-processor design that delivers greater processing and efficiency)
  • API support including: CUDA C, CUDA C++, DirectCompute 5.0, OpenCL, Java, Python, and Fortran
  • NVIDIA Parallel Data Cache hierarchy (configurable L1 and unified L2 caches)
  • Error-Correction Code (ECC) memory
  • 64KB of RAM (configurable partitioning of shared memory and L1 cache)
  • Dual Warp Schedules (schedules and dispatches simultaneously instructions from two independent warps)
Advanced Display Features
  • 30-bit color (10-bit per each red, green and blue channel)
  • Support for any combination of three connected displays
  • DisplayPort 1.2 (up to 3840×2160 at 60Hz and 2560×1600 at 120Hz)
  • DVI-I Dual-Link output (up to 2560×1600 at 60Hz and 1920×1200 at 120Hz)
  • DVI-D Dual-Link output (up to 2560×1600 at 60Hz and 1920×1200 at 120Hz)
  • Internal 400MHz DAC DVI-I output (analog display up to 2048×1536 at 85Hz) DisplayPort 1.2, HDMI 1.4, and HDCP support (HDMI requires 3rd party adapter)
  • 10-bit internal display processing
  • NVIDIA 3D Vision™ technology, 3D DLP, interleaved, and other 3D stereo format support
  • Full OpenGL quad buffered stereo support
  • Underscan/overscan compensation and hardware scaling
  • NVIDIA NVIEW multi-display technology – NVIDIA Mosaic technology
  • Support for large-scale, ultra-high resolution visualization including Quadro Mosaic, Quadro Sync and Warp/Blend technologies
DisplayPort and HDMI Digital Audio
  • Dolby Digital (AC3), DTS 5.1, multi-channel (7.1) LPCM, Dolby Digital Plus (DD+), and MPEG-2/MPEG-4 AAC
  • Data rates of 44.1KHz, 48KHz, 88.2KHz, 96KHz, 176KHz, and 192KHz
  • Word sizes of 16-bit, 20-bit, and 24-bit

GPU Features

NVIDIA® CUDA® Architecture

Parallel-computing architecture that tightly integrates advanced visualization and compute features to significantly accelerate professional workflows.

NVIDIA Scalable Geometry Engine

Dramatically improves geometry performance across a broad range of CAD, DCC and medical applications, enabling you to work interactively with models and scenes that are an order of magnitude more complex than ever before.

Large Framebuffer with Ultra-Fast Bandwidth

Large GPU memory with fast bandwidth for display of complex models and scenes, as well as computation of large datasets.

Dual Copy Engines

Enables the highest rates of parallel data processing and concurrent throughput between the GPU and host, accelerating techniques such as ray tracing, color grading and physical simulation.

Bindless Textures

Dramatically increases the number of unique textures available to shaders at run-time, enabling vastly more different materials and richer texture detail in scenes.

NVIDIA SMX

Delivers more processing performance and efficiency through this new, innovative streaming multiprocessor design that allows a greater percentage of space to be applied to processing cores versus control logic.

H.264 Encoder1

Dedicated H.264 encode engine that’s independent of 3D/compute pipeline and delivers faster than real-time performance for transcoding, video editing, and other encoding applications.

Ultra-Quiet Design

Silent cooling design enables acoustics lower than 28db for an ultra-quiet desktop environment.


SDI Features

Uncompressed 8-, 10-, or 12-Bit SDI Output

Enables on-air broadcast, video production and post-production professionals to composite and output live video and graphics to true, uncompressed 12-bit SDI in 2K, SD, or HD resolutions and allows direct connection to a broadcast monitor, switcher, tape deck, or SDI projector.

Ancillary Data Support

Support for ancillary data channel (for audio, time code, etc.) is available through an NVIDIA API. Support for the introduction of ancillary data into the outgoing SDI video is also supported. This ancillary data can include up to 16 channels of embedded 24-bit digital audio as defined by SMPTE 272M and SMPTE 299M as well as timecode.

2D Video Pass Through Compositing

2D Video Compositing enables incoming video to be passed through and alpha composited, luma keyed, or chroma keyed with the Quadro rendered graphics image on the outgoing SDI video.

Genlock (House Synchronization)

One genlock (Standard BNC) connector (digital or analog) provides connectivity to a video sync source for SMPTE standard (digital, black burst, tri-level) synchronization. Expanded cross sync functionality permits an incoming house signal to synchronize a much larger number of video output signal formats.


Image Quality

Full-Scene Antialiasing (FSAA)

Up to 64X FSAA for dramatically reducing visual aliasing artifacts or “jaggies,” resulting in unparalled image quality and highly realistic scenes.

NVIDIA FXAA and TXAA

Reduces visible aliasing and delivers higher image quality without the performance hit by harnessing the power of the GPU’s CUDA cores and new film-style AA techniques.

GPU Tessellation with Shader Model 5.0

Quadro Tessellation Engines automatically generate finely detailed geometry for cinematic quality environments and scenes, without sacrificing performance.

16K Texture and Render Processing

Provides the ability to texture from and render to 16K×16K surfaces. Beneficial for applications that demand the highest resolution and quality image processing.

Display Features

 

NVIDIA Quadro Mosaic Technology

Enables transparent scaling of the desktop and applications across up to 16 displays from 4 GPUs from a single workstation while delivering full performance and image quality.

Quad-Display Support

All-new display engine drives up to four displays simultaneously and fully supports the next generation Display Port 1.2 standard capable of resolutions such as 3840×2160 at 60Hz, making it easy to deploy multiple displays across a desktop, build an expansive digital signage wall, or create a sophisticated stereoscopic 3D CAVE environment.

NVIDIA® NVIEW® Advanced Desktop Software

This software delivers maximum flexibility for single large display or multi-display options, providing unprecedented end-user control of the desktop experience for increased productivity.

DisplayPort 1.2 Support (with Audio)

Compact and secure DisplayPort 1.2 connectors support multi-stream technology, stream cloning and ultra-high-resolution panels (up to 3840×2160 at 60Hz). This enables maximum range, resolution, refresh rate, and color depth designed to support the latest display technologies.

30-Bit Color Fidelity

10-bits per red, green, and blue). Enables billions of color variations for rich, vivid image quality with the broadest dynamic range.

NVIDIA 3D Vision™ and 3D Vision Pro®

Advanced active shutter glasses that deliver crystal-clear stereoscopic 3D visualization for the most immersive experience. Infrared (3D Vision) or RF (3D Vision Pro) technology enable a range of immersive environments from your desktop workstation to collaborative work spaces. 3D Vision and 3D Vision Pro are sold separately.

OpenGL Quad Buffered Stereo Support

Provides a smooth and immersive 3D Stereo experience for professional applications. Professional 3D Stereo Synchronization Enables robust control of stereo effect through a dedicated three-pin mini-din connection to directly synchronize 3D stereo hardware to Quadro graphics card.


Software Support

NVIDIA CUDA Parallel Computing Architecture

Quadro solutions leverage general-purpose GPU computing using standard programming languages like C/C++ and Fortran, and emerging APIs such as OpenCL and Direct Compute. This broad adoption of CUDA accelerates techniques like ray tracing, video and image processing, and computation fluid dynamics.

NVIDIA GPUDirect

NVIDIA GPUDirect capability increases compute performance when data throughput or latency reduction are key considerations by allowing direct access to GPU memory by 3rd-party devices such as SDI video adapters, NICs and SSDs.

NVIDIA GPUDirect for Video

NVIDIA GPUDirect for Video technology allows 3rd party hardware to communicate directly with NVIDIA GPUs. By taking advantage of this new API the historical issues of introducing too much delay or latency are gone. With NVIDIA GPUDirect for Video, devices are fully synchronized and the CPU doesn’t waste cycles copying data between device drivers.

      This feature requires implementation by software applications and it is not a stand-alone utility.